# Points economy

## What Are Points?

Points are the in-game currency of Insomnus. They represent your skill, time, and dedication to the game.

{% hint style="info" %}
**Point Earning**

Points are earned through:

* Time survived
* Enemies killed
* Bosses defeated
* Achievements completed
* Leaderboard placement
  {% endhint %}

***

## Current Points System

| Source                     | Points Reward  |
| -------------------------- | -------------- |
| **Per minute survived**    | Base rate      |
| **Per enemy killed**       | Small bonus    |
| **Per boss killed**        | Large bonus    |
| **Achievement completion** | One-time bonus |
| **Top 100 leaderboard**    | Weekly bonus   |

***

## Future Points Utility

{% hint style="warning" %}
**In Development**

Points will be used for:

* Permanent upgrades
* Cosmetic unlocks
* Character customization
* Marketplace purchases (when tokenized)
  {% endhint %}

***

## Earning Potential

### Skill-Based Rewards

Insomnus rewards skill over time invested:

| Player Type               | Estimated Earning Potential |
| ------------------------- | --------------------------- |
| **Casual (1hr/day)**      | Low - Moderate              |
| **Regular (3hrs/day)**    | Moderate                    |
| **Competitive (Top 100)** | High                        |
| **Elite (Top 10)**        | Very High                   |

### Factors Affecting Earnings

{% stepper %}
{% step %}

### Survival Time

Longer runs = more Points.
{% endstep %}

{% step %}

### Kill Count

More enemies = more Points.
{% endstep %}

{% step %}

### Boss Kills

Significant bonuses.
{% endstep %}

{% step %}

### Achievements

One-time large bonuses.
{% endstep %}

{% step %}

### Leaderboard Rank

Weekly distribution.
{% endstep %}
{% endstepper %}

***

*Play for free. Earn for skill.*


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